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Posted 2 days ago, 25 Apr
Job ref: 173fa8f093da45b0baac3101e6bb4540
Full Job Description
You will be joining our Performance Tools team, who design and develop the tools that games developers and application developers use to profile and debug their work for optimum performance, enabling the next generation of mobile games and other innovative graphics applications.
Responsibilities
+ Create and develop game content using Unity and Unreal Engine tools.
+ Collaborate with team members to design, develop, and implement innovative game features.
+ Use the Arm Performance Studio tools to profile and analyze game content, creating material to promote their use within the game developer community.
+ Troubleshoot and resolve technical issues that arise during the development process.
+ Participate in brainstorming sessions to generate new ideas and concepts for game projects.
+ Stay up-to-date with the latest trends and advancements in game development and technology.
+ Provide feedback and suggestions for improving game content and features., Arm's approach to hybrid working is designed to create a working environment that supports both high performance and personal wellbeing. We believe in bringing people together face to face to enable us to work at pace, whilst recognizing the value of flexibility. Within that framework, we empower groups/teams to determine their own hybrid working patterns, depending on the work and the team's needs. Details of what this means for each role will be shared upon application. In some cases, the flexibility we can offer is limited by local legal, regulatory, tax, or other considerations, and where this is the case, we will collaborate with you to find the best solution. Please talk to us to find out more about what this could look like for you.
+ Passion for gaming and a strong desire to create engaging and innovative game content.
+ Proficiency in Unity and Unreal Engine.
+ Excellent problem-solving skills and the ability to think creatively.
+ Strong collaboration skills and the ability to work effectively in a team environment.
+ Ability to manage time effectively and handle multiple tasks simultaneously.
Nice to have skills and experience
+ Previous experience in the game industry or participation in game jams.
+ Experience with version control systems such as Git.
+ Familiarity with 3D modeling and animation tools.
+ Knowledge of scripting languages such as C# and Blueprints.