3D Character Artist

Media Molecule, Kemp Town, The City of Brighton and Hove

3D Character Artist

Salary Not Specified

Media Molecule, Kemp Town, The City of Brighton and Hove

  • Full time
  • Temporary
  • Onsite working

Posted 1 week ago, 8 Nov | Get your application in now before you miss out!

Closing date: Closing date not specified

job Ref: 280973ce4ecf4a13b258301171e6cccb

Full Job Description

  • Work alongside other Art team members and leads to create beautiful, stylised characters and creatures - ensuring all work maintains the existing art style and raises the quality bar
  • Responsible for asset creation and maintaining pipelines for Character modelling
  • Participate in character production, tools, and pipeline development to ensure efficient and high-quality work

    We're looking for a talented Character artist with;
  • Experience in AAA quality, stylised character art
  • Examples of character design sketches demonstrating a sense of appealing characterisation
  • Excellent knowledge of character design, art, and culture
  • Excellent 3D modelling skills in Blender sculpting stylised characters and creatures
  • Advance knowledge of Adobe Substance is an advantage
  • Demonstrated ability to translate 2D concepts into 3D
  • Strong communication and collaboration skills combined with the ability to work autonomously where required
  • Character animation knowledge/experience is an advantage

    We are Media Molecule, a multi-award winning game developer and a proud member of the PlayStation Studios family. We have a history of creating revolutionary games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It's a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next ambitious project and settling into our spectacular, newly refurbished studio in central Guildford. We are now searching for an exceptional Character Artist to join us on a contract basis., Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together - sometimes across departments that don't traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band - we'd love to hear how you get on collaborating with others.
  • Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it's YOU and YOUR STYLE that we are interested in learning about. Go for it. Media Molecule is filled with people with all sorts of previous experiences - straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply - and don't forget that portfolio!

    On top of all the things we already mentioned, you'll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.