Audio Programmer
Media Molecule, Kemp Town, The City of Brighton and Hove
Audio Programmer
Salary Not Specified
Media Molecule, Kemp Town, The City of Brighton and Hove
- Full time
- Contract
- Onsite working
Posted today, 17 Nov | Get your application in now to be one of the first to apply.
Closing date: Closing date not specified
job Ref: ea03b77ad178412b851bfc2c632d6ff3
Full Job Description
- Collaborate with Game Technology, Design and Audio teams to integrate audio hooks and systems into game features.
- Collaborate with audio designers to implement data-driven systems that connect Wwise functionality to audio technical features.
- Identify, propose and implement workflow changes that streamline audio integration.
Previous experience implementing audio systems and hooks (ideally for Wwise) across a wide range of features in (ideally AAA) commercially-released game(s). - Excellent C and C++ skills, with ability to write readable and maintainable code.
- Good written and verbal communication skills.
- Proactive, pragmatic and collaborative approach to problem solving.
- Enthusiasm and understanding of sound and music as aesthetic artforms.
Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together - sometimes across departments that don't traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band - we'd love to hear how you get on collaborating with others. Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it's YOU and YOUR STYLE that we are interested in learning about. Go for it. Media Molecule is filled with people with all sorts of previous experiences - straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply - and don't forget that portfolio!
On top of all the things we already mentioned, you'll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.