Lead Rendering Programmer

Warner Bros. Discovery

Lead Rendering Programmer

Salary Not Specified

Warner Bros. Discovery, City of Westminster

  • Full time
  • Permanent
  • Onsite working

Posted 3 weeks ago, 28 Aug | Get your application in now before you miss out!

Closing date: Closing date not specified

job Ref: 2684fe31a75446ddad3750db28c3b72c

Full Job Description

The role involves leading, supporting and providing technical guidance to our team of experienced rendering programmers. Working closely with the Engine Director and other tech leads, you'll help to ensure the team delivers the systems needed to create the highest quality game experience for our players in line with the artistic vision of our Art Director.

You'll also be applying your technical expertise directly by writing code, making optimisations, and resolving complex and challenging issues.

This role will be expected to work in a hybrid pattern, with some time in the week spent onsite in our London studio.,

  • Leading, supporting and providing technical guidance for our team of experienced rendering programmers

  • Working with Production to ensure success in hitting our timelines through effective short- and long-term planning

  • Developing rendering features and systems

  • Profiling, optimising and helping set budgets

  • Coming up with creative solutions to support content creators

  • Leading by example in development best practices

  • Maintaining and improving team effectiveness and efficiency

    A high level of technical ability, including with C++

  • Professional game development experience on high quality projects

  • A broad and comprehensive understanding of rendering techniques

  • Knowledge of a variety of CPU, GPU and asset optimisation approaches

  • Self-directed, organised and able to prioritise effectively

  • Experience with Unreal Engine 4 preferred

  • Familiarity with the latest generation of consoles preferred


  • #LI-Hybrid

    Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
    Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

    When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next…

    From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

    Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We're a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.