Principal Network Programmer

Cloud Imperium Games, City Centre, Manchester

Principal Network Programmer

Salary not available. View on company website.

Cloud Imperium Games, City Centre, Manchester

  • Full time
  • Permanent
  • Onsite working

Posted today, 16 Oct | Get your application in now to be one of the first to apply.

Closing date: Closing date not specified

job Ref: 355df006e6224250b9cd5f0dd8fa9160

Full Job Description

As a Principal Network Programmer, you will also be expected to:

  • Working on our core network library
  • Analyse, refactor, and improve upon existing network codebase
  • Helping programmers from other teams to implement networked game features
  • Assist team members with debugging and fixing network-related problems
  • Pro-actively identify and address problems
  • Integrating the client and server with our backend services
  • Mentoring junior members of the team

    Have extensive experience programming network features and systems, client/server functionalities.
  • Be very comfortable working with C++ in a large, shared codebase.
  • Have a strong understanding of multi-threaded programming.
  • Experience profiling and optimizing (network, CPU and memory)
  • Be able to explain and present technical solutions to both programmers and team members from other disciplines.

    Cloud Imperium Games
  • Manchester, England As a Principal Network Programmer, you will be working with our bespoke, cutting-edge, multi-threaded engine to create online mechanics and systems, which immerse players within the vast, yet highly detailed spaces of some of the most ambitious games ever developed. Working with the latest PC hardware, technology and APIs, we develop an extensive range of highly realistic and systemic features to create 360 degree, tactical multi-player action, ranging from multi-crew space flight combat to planetary first-person shooter, and an abundance of different combat options to explore within the rich lore of Star Citizen and sharpen up your competitive skills in easy-to-access game modes. Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever"., CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.