Principal Programmer - Near Light (Hybrid / Remote within the UK) New
nDreams Ltd, Kemp Town, The City of Brighton and Hove
Principal Programmer - Near Light (Hybrid / Remote within the UK) New
Salary not available. View on company website.
nDreams Ltd, Kemp Town, The City of Brighton and Hove
- Full time
- Permanent
- Remote working
Posted 2 weeks ago, 6 Nov | Get your application in now before you miss out!
Closing date: Closing date not specified
job Ref: c252090a1e0e4e47a99449cc468eb779
Full Job Description
We are looking for a Principal Programmer to lead the code team to develop and maintain game features, systems and tools for innovative VR (virtual reality) games. You will be a team player who can collaborate cross-discipline in a fun and inclusive environment, sharing ideas and expertise while maintaining a bigger picture of the product. The Principal Programmer is also accountable for a broad area of development. They are responsible for the architecture and maintenance of significant areas of the codebase. They assist the Technical Director in directing, managing and mentoring the code team.,
- Managing and mentoring a code team, when required, either for a full project or a substantial part of one, depending on the needs of the project.
- Designing and implementing runtime systems, game features or tools.
- Debugging and resolving issues with game functionality.
- Optimising game systems for performant operation on diverse platforms.
- Rapid prototyping to quickly realise and iterate on game concepts.
Advanced knowledge of C++ including high-performance programming. - 3D maths, algorithms and data structures knowledge.
- The ability to plan and create high-level estimates for the code team for an entire project and identify any risks.
- Communication skills - Excellent verbal and written communication skills with an ability to communicate with technical and non-technical people to help them overcome issues.
- Aptitude for providing feedback, noting potential issues, and mentoring junior coders.
- Performance-minded development and optimisation skills. The nice to haves:
- Proven experience developing high-quality features for published PC, console or mobile titles.
- A thorough understanding of Unreal Engine's C++ extensions, game framework and blueprint scripting. Unity experience is a bonus.
- Experience working on a multiplayer game and working knowledge of best practices during development.
We are nDreams - we develop and publish the world's most immersive VR games. You may know us as the team behind Shooty Fruity, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, and the recently released FRENZIES. With humble beginnings as an independent studio, we combine amazing projects and considerable scale with a personal, caring touch. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. - Permanent role.
- Full-time (37.5 hours per week).
- Based out of our Brighton or Farnborough offices, or remote.
- The salary for this role is competitive and dependent on experience.