Programmer
Media Molecule, Kemp Town, The City of Brighton and Hove
Programmer
Salary Not Specified
Media Molecule, Kemp Town, The City of Brighton and Hove
- Full time
- Permanent
- Onsite working
Posted 2 days ago, 3 Nov | Get your application in today.
Closing date: Closing date not specified
job Ref: 02493abfd0b84187bbf8e7644efe67c2
Full Job Description
- Devise and deliver the technical design and implementation of various features such as those related to progression, narrative and in-game resource systems.
- Collaborate closely with game system designers and the QA team to identify pragmatic solutions to creative challenges.
- Champion best practice and support other team members to help maximise everyone's potential.
Previous experience implementing and debugging multithreaded real-time systems at a Senior level or above, within a cross-disciplinary production environment. - Excellent C and C++ skills, with ability to write readable and maintainable code.
- Strong appetite to collaborate with other disciplines to explore solutions.
- Motivation to support the growth of less experienced members of the team.
- Flexibility to adapt effectively to new challenges as they arise.
- Good written and verbal communication skills.
- Proactive, pragmatic and collaborative approach to problem solving.
Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together - sometimes across departments that don't traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band - we'd love to hear how you get on collaborating with others. Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it's YOU and YOUR STYLE that we are interested in learning about. Go for it. Media Molecule is filled with people with all sorts of previous experiences - straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply - and don't forget that portfolio!
On top of all the things we already mentioned, you'll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.