Senior Gameplay Animator

Cloud Imperium Games, City Centre, Manchester

Senior Gameplay Animator

Salary not available. View on company website.

Cloud Imperium Games, City Centre, Manchester

  • Full time
  • Permanent
  • Onsite working

Posted today, 16 Oct | Get your application in now to be one of the first to apply.

Closing date: Closing date not specified

job Ref: 339eb2e5ab694d87b5d97f73b430a84b

Full Job Description

As a Senior Animator, you are a recognised expert in Gameplay Animation and you will be part of a team of Gameplay Animator and Designers dedicated to developing fun and engaging combat and social gameplay for Players and AI, as well as bringing to life the Universe of Star Citizen and Squadron 42. You'll be bringing your years of development experience in games and working directly with designers, helping to design animation flowgraphs and behaviours, block-out animations, assist on the mocap set for your actions, mentor junior staff, and edit and implement high quality motion capture performances, and also keyframe actions for Players, AI, and Creatures!,

  • Work with the Animation team, designers, and programmers to develop and implement fluid, realistic, and solid-playing actions for Players, AI, and Creatures in combat and in social situations.
  • Work with Animation Lead and Director to establish the quality expectations and guidelines within the game engine.
  • Develop motion capture data and keyframe animation for in-game assets.
  • Create branching animation flowgraphs and designs in collaboration with Animation leadership, designers, and programmers.
  • Work in a collaborative but distributed team environment, frequently communicating with teams in UK, EU and USA.

    Commercial experience in game animation development, ideally on current/next-gen consoles.
  • Ability to breakdown complex behaviours and gameplay concepts and work collaboratively with designers.
  • Experience with Maya, MotionBuilder, and other equivalent software.
  • Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals.
  • Ability to identify technical and developmental risks and obstacles while creating innovative solutions to overcome them.
  • Ability to mentor junior staff.
  • Eager to challenge your own ideas and those of your peers - we thrive to be the best!

    Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history., At Cloud Imperium Games we are always keen to speak to Gameplay Animators, therefore if you're passionate about games and believe you can take our animation to the next level, you may just be our newest Star Citizen!
  • Diversity Statement CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.