Senior Technical Designer

Cloud Imperium Games, City Centre, Manchester

Senior Technical Designer

Salary not available. View on company website.

Cloud Imperium Games, City Centre, Manchester

  • Full time
  • Permanent
  • Onsite working

Posted today, 16 Oct | Get your application in now to be one of the first to apply.

Closing date: Closing date not specified

job Ref: d0aa885366b64164ab720164d3d31d08

Full Job Description

  • Support other designers in crafting the vision, interface, and moment-to-moment gameplay and systems.
  • Own the implementation, performance, and maintenance of level scripting.
  • Own gameplay systems, coordinate with- and be a point of contact for other departments.
  • Construct prototypes and test levels that showcase, validate and document game features, systems, and bespoke experiences.
  • Bridge the gap between designers, artists, and programmers to publish high quality levels or systems that stretch the capabilities of the engine and bring the experience to the next level.
  • Work closely with UI, Art, and Programming teams to complete front end and in-game user interface features using modern UI/UX best practices.
  • Evaluate and respond to feedback from playtesting, the development team, and design management to improve the user experience.
  • Identify and resolve issues while working with other teams to discover, define and share best practices, workflow optimizations and development tools.
  • Mentor Junior & Intermediate designers.
  • Work closely with Design Directors and Lead Designer.

    Experience in game development in a Senior technical/level/system design capacity.
  • Affinity for 3D game editors and tools.
  • Passion for and experience solving complex game design problems using visual and text-based scripting and programming languages. Experience with C++ preferred.
  • Eagerness to hear feedback and willingness to iterate on design.
  • Inherent ability to bring out the best in people around you, remain positive, and motivate and influence other disciplines.
  • An absolute passion for gaming!

    Cloud Imperium Games
  • Manchester, England This Senior Technical Designer position is for the Core Gameplay Pillar based in Manchester. Our team designs and develops actor and gameplay focused systems used across Squadron 42 and the Star Citizen Persistent Universe. We are at the heart of actor gameplay. Working closely with other teams across the company, we shape the core gameplay loops that set the standard across all products. By designing innovative gameplay systems, implementing creative solutions to technical challenges, and delivering engaging experiences of the highest quality, we strive to fulfil the promise this ambitious property has to offer. Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history. For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA, CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.